![]() One of the things that older cultures have is they all have heroes, they all have mythologies, they have their legends so that is kind of where Shangri-La was born out of. And we looked at it and we realized that they’ve created a living, breathing, not only world, but people who inhabit the world, and that this culture is very, very old. ![]() ![]() So when Ubisoft Toronto joined the Far Cry 4 project we wanted to find a way to fit into the world of Kyrat that the team in Montreal had created, but without getting in it’s way, without trampling on it. ![]() Matt West: Shangri-La is the mythology of the world of Kyrat. Comics Gaming Magazine: Can you explain what Shangri-La is and what players can expect from playing Shangri-La?
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